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This is where things begin to get a bit tough. Part 1: Dragonspyre and other preparation
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So, as a myth who just reached level 100, I'm going to attempt to give my fellow Conjurers some tips on overcoming the grind! They've since begun trying to fix that by finally releasing some awesome new myth spells that bring them back into the game and back to their original purpose, but it doesn't change the fact that solo questing on a myth between level 48 and 100 is incredibly daunting. This makes minions more and more useless, to the point that if you got used to playing myth with minions in the first arc, you'll have to totally change your strategy for arc 2. Their health begins going up almost exponentially as well. KI had no idea what to do with Myth past level 50.Įnemies begin casting only 4+ pip spells post Dragonspyre, with few exceptions. For some reason a lot of people dislike myth though, and I think I may have one (non PVP) theory as to why: At least it shouldn't be, I've mentioned it enough times on here. It's no surprise that myth is my favorite school. let's break it up with semi related images!
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